Monday, September 19, 2011

Monster Hunter 3G (3DS) /Monster Hunter 4 (3DS)


Your eyes do not deceive you. New titles in the Monster Hunter franchise have been announced, but eager PSP/Vita owners will have to wait; as these games are EXCLUSIVE to the 3DS.

This is great news, but quite a few people have been asking some questions.

1) How long of a time frame will Vita owners have to wait before this is released on their platform?

A: Currently, no party is aware of a prospective Monster Hunter release on the Vita; much less the original psp itself. It was a great move by Nintendo, and it if they manage to keep it as an exclusive; it will undoubtedly hamper the Vita in Japan.

2) The 3DS has one analog stick. Will we continue to force ourselves to use the dreaded "claw technique"?

A: Yes, and no. It depends solely on the user. A new peripheral has been unveiled that will add another analog to the 3DS. Buy it = No claw technique. Don't buy it = Claw technique. Below is a picture of said item.




3) Is monster Hunter 3G a completely new game, or an expansion to an existing game?

A: I would happen to think that 3G is a sort of expansion to Monster Hunter TRI on the wii. As for Monster Hunter 4; I would imagine it to be a new game.

Note: Both of these games are currently slated for release in Japan. It is unknown if they ever will see a North American release.

Sunday, September 18, 2011

From Dust (Xbox 360)




Finally, something different.

Recently, the entire gaming industry has been swamped with a myriad of shooters, and it's great to see a change of pace. Leave it to Ubisoft to make something new, and exciting.

The game itself can be somewhat hard to describe to others that have not had any first hand experience with it. Essentially, you are playing as "The Breath" an entity that has the ability to manipulate the elements, and in the process; help the villagers unlock the mystery of the ancients.

Initially, you have the power to absorb different materials, and place them at suitable locations that will help your villagers. In example; you can form a bridge out of earth, and the villagers themselves will be able to move across it.

As the game progresses; you will be faced with much more intimidating natural disasters that will force you to think, and be quick with your actions. This forces the player to develop, and deploy strategies that are quite worthwhile, and rewarding to watch.

Thankfully, the game itself has sold rather well, and a sequel should be in the works. I strongly urge everyone to download the demo! You'll be more than happy with the results.